Networks Classification
Networks lack a standard classification and are typically categorized by various criteria:
Communication Pattern (transmission techniques)
Geographical scope (distance covered)
Host role
Fields of application
Mobility
Based on Communication Pattern (transmission techniques)
Broadcast Networks
Shared communication medium
All connected devices receive the transmitted frame Each message contains its destination address
Devices check upon reception to determine if they should process the message or disregard it.
A broadcast network allows a message to be sent to all devices in the network.
Limited broadcast: broadcast in the same network
Direct broadcast: broadcast from a device to all devides in another network
Medium access control required (one at a time)
Typical Topology: Bus topology
Note :
In some networks, a message can be sent only to a selected group of devices. This type of transmission is known as Multicasting.
one-to-many (not all)
Point-to-Point Networks
Dedicated link between two devices
No shared medium
Data is only delivered to the designated receiver.
Data is typically forwarded by intermediate devices from source to destination, with routing algorithms determining the optimal path when multiple paths are available.
Often full-duplex
Common in WANs
Typical Topology: Mesh topology
Based on Geographical Scope (distance covered)
Personal Area Network (PAN)
Short-range network (few meters 1-10m)
Centered around one person that links their devices
Use wireless technologies (Bluetooth, NFC, ZigBee)
Low data rate

Local Area Network (LAN)
Interconnects devices within a limited geographical area, such as a building or campus
Several kilometres, typically use wired connection efficient communication & data transfer, high data rate, Low latency

Metropolitan Area Network (MAN)
Covers a wider geographical area than a LAN
Connects multiple sites across a metropolitan area (city or a large campus)
Several kilometers to tens of kilometers, High data rate

Wide Area Network (WAN)
Connects networks over large geographic areas (LANs, MANs)
Mesh topology
Point-to-Point links
Global connectivity & High scalability

Based on Host role
Client-server Network
Centralizes services on dedicated servers
Clients send requests to the servers
Servers provide services to clients
Centralized control
High scalability
Easier management
Security control

Warning :
Single point of failure (without redundancy)
Peer-to-Peer Network (P2P)

A device can be a client or a server
Decentralized architecture
Distributed resource sharing
Easy to set up
Less complex
Lower cost for simple tasks & small networks
Warning :
Not as secure
Not scalable
Slower performance
Based on Fields of application
Networks are designed differently depending on their operational domain.
Telecommunication Networks: used for voice communication (2G, 3G, 4G, 5G,etc)
Home networks: used for communication in houses and apartments (TVs, Mobiles, heating system, lighting system . . . )
Offices networks: used for data communication within a company, university or administration, for exchanging information or sharing resources (documents, printers . . . )
Industrial networks: used to exchange data between control systems in an industrial setup
Military networks: used by military command systems
Based on Mobility
Wired Network
Wired infrastructure (use cables to connect equipment to the network)
Minimal mobility
Predictable topology
Wireless Network
Radio-based transmission (use antennas to send and receive data)
Supports device movement while maintaining communication continuity.
Two categories
Networks with infrastructure (those networks using access points)
Ad hoc networks